Characterization of immersive sound reinforcement systems for the performing arts
The evolution of live performance towards immersive sound technologies is underway, and it’s branching... View more
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Matthew Dougherty replied to the discussion The acoustics of micro-dome-studios in the forum WG on Characterization of Immersive Productions and Broadcasting Systems a week ago
The acoustics of micro-dome-studios
actually it is a hemisphere capping a cylinder with a 20 degree incline. I am having some CAD drawings made up, I can present blue prints.
as for the bar, I use it off hours, but there are other problems like a light rail system passing 50ft away and other downtown ambience. This prototype was built to study optical projection, but the…
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Antoine Hurtado replied to the discussion The acoustics of micro-dome-studios in the forum WG on Characterization of Immersive Productions and Broadcasting Systems a week ago
The acoustics of micro-dome-studios
Dear Matthew,
Thank you for your detailed message, and congratulations on what you’ve achieved so far.
At this point, the dome (which looks like a sphere to me) is built, and the internal volume is closed.
I shall start my reflection with what is mandatory: you need isolation from the rest of the bar. Here, you achieve it with the surface of…
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Matthew Dougherty posted an update in the group Characterization of immersive sound reinforcement systems for the performing arts a week ago
https://www.gensler.com/gri/immersive-industry-report-2025
“While rarely the core of a production, the use of traditional A/V elements – video, music/soundscapes, recorded or live spoken word – is common in experiences due to the audience’s familiary and ease of understanding. Especially useful for onboarding audiences or providing them with…
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Matthew Dougherty started the discussion The acoustics of micro-dome-studios in the forum WG on Characterization of Immersive Productions and Broadcasting Systems a week ago
The acoustics of micro-dome-studios
In Houston Texas, I built a 20ft dome studio as a prototype laboratory to explore 180/360/3D immersive filmmaking and cinema. https://my.matterport.com/show/?m=44tDXYZuvcJ
I get about 5000 people per month for the last 5 years, coming by hanging out to listen to their music, through their phone’s bluetooth, a rent tradeoff I have with the…
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I am developing micro-dome-rooms(5-8 meter) for immersive visualization and cinema. Looking for insights on how to analyze the room acoustics. Have done some treble simulations.
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Guillaume Lecreux posted an update in the group Characterization of immersive sound reinforcement systems for the performing arts a week ago
Hello everyone,
Are there any ongoing discussions in this group?
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